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WebGL error When over 2GB memory consumption
Steps to reproduce: 1. Open the project 2. Select WebGL platform 3. build&run Actual results: No 3d Model shows up and errors sh... Read more
It is not possible to hide the toolbar of the Game window when observed ...
How to reproduce:1. Open [https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/GameView/GameView.cs]2. Sea... Read more
[Android] The Input on the UI is not decoupled from the frame rate when ...
How to reproduce:1. Open the “OnDemandRenderingDemo-main“ project2. Open the “MainScene“ scene3. Build and Run for Android4. Wait fo... Read more
[Android] The namespace is removed in the exported AndroidManifest.xml f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Settings (File > Build Settings)3. Switch to Android Pla... Read more
[Linux] "Error: Attempting to resolve render surface with no resolve tar...
Steps to reproduce:1. Create a Mixed Reality or VR Multiplayer Template Project2. Observe the Console Actual results: "Error: Attemp... Read more
[RayTracing] Impossible to identify individual instances added using RTA...
Steps to reproduce: 1. Use a system that supports ray tracing (e.g. Windows 10/11 + RTX GPU). 2. Open the project attached and open ... Read more
[ColorCheckerTool] Documentation icon leads to a broken documentation page
Steps to reproduce: 1. Download attached project and open in Unity. 2. Open OutdoorsScene. 3. In the Hierarchy, select the Color Che... Read more
[Quest] Visual artifacts are present when rendering Spot lights with For...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/DemoScene.unity” Scene3. Connect Quest 2 with... Read more
[ColorCheckerTool] DropDown menu appears in the wrong location
Steps to reproduce: 1. Download attached project and open in Unity. 2. Open OutdoorsScene. 3. In the Hierarchy, select the Color Che... Read more
Building "ManagedStripping" fails when a script uses a custom package
Reproduction steps:1. Open the attched “BugRepro” project2. In Project Settings (Edit > Project Settings…) Player tab, set the Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled