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[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...
GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro: 1... Read more
Console window: add Clear on Recompile option
Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more
[XR Interaction Toolkit] Custom reticle flickers when interacting with UI
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point the left controller which has a mesh based reticle to UI A... Read more
[macOS] Missing Profiler.EndSample and Non matching Profiler.EndSample e...
How to reproduce: 1. Create and open a new project 2. In the Menu bar, go to Window > Analysis > Profiler 3. Make sure profiler is r... Read more
[HDRP] QualitySettings.lodBias value is wrong when using HDRP
Steps to reproduce: 1. Open a new HDRP project 2. Create a cube 3. Create a sphere as the cube's child object 4. Add an LOD Group Co... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart sli... Read more
[URP] Shadows clipping to the sides of Game and Scene cameras
Reproduction steps: 1. Open attached project "ShadowClipping.zip" and scene "Test" 2. In Game View, observe "hermit crab (1)" Game O... Read more
Video is not played in Timeline when using Video Script Playable Track f...
To reproduce: 1. Open attached project ("case_1264686-Sample.zip") 2. Enter Play mode 3. Observe the Game view Expected result: A v... Read more
[Shadergraph] All materials using shadergraph shaders have pink thumbnails
How to reproduce: Note: do not delete your library folder at any point, this seems to fix the bug 1. Create a new project 2. Add Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player