Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
1
Found in
2020.1.0a23
2020.2
2020.2.0a18
Issue ID
1264736
Regression
Yes
[macOS] Missing Profiler.EndSample and Non matching Profiler.EndSample errors while profiling editor and mouse dragging objects
How to reproduce:
1. Create and open a new project
2. In the Menu bar, go to Window > Analysis > Profiler
3. Make sure profiler is recording and switch profiling target to Editor
4. Drag and drop GameObjects in the Hierarchy window or Assets/Folders in the Project window
Expected result: no errors are thrown
Actual result: Missing Profiler.EndSample and Non matching Profiler.EndSample errors are thrown
Reproducible with: 2020.1.0a23, 2020.1.0f1, 2020.2.0a19
Not reproducible with: 2018.4.25f1, 2019.4.5f1, 2020.1.0a22
Notes: Tested with both Windows 10 and macOS Catalina 10.15.5, was only able to reproduce on macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
Add comment