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Sorting Layers cannot be reordered
Reproduction steps:1. Open a new Unity Project2. Go to Layers -> Edit Layers...3. Create a new Layer in "Sorting Layers"4. Try to... Read more
Playables API AudioMixerPlayable plays only the clip from first input wh...
How to reproduce:1. Open user's attached project (animation_engine.zip)2. Open The "Main Scene" Scene > Enter the Play Mode3. In ... Read more
Camera prefab icon is blank in Inspector's Improved Prefab section and P...
How to reproduce:1. Create a new project2. Select the Main Camera in Inspector window3. Drag and drop Main Camera GameObject to Proj... Read more
[Linux] Most special MenuItem shortcuts show incorrect hotkey mapping
How to reproduce:1. Open the attached project '1182428test.zip'2. Click on the 'Test' option on the Taskbar and notice the hotkeys t... Read more
QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...
Reproduction steps:1. Download and open the user-submitted project2. Build on any platform Expected result: Build is successfulActua... Read more
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce:1. Create a new project2. File -> Build Settings...3. Choose WebGL as the build target platform4. Press "Build... Read more
Color discrepancy between source VideoClip and VideoPlayer output
How to reproduce:1. Open attached project "VideoTestProject.zip" and scene ""2. Enter Play mode3. Compare Game view video with the o... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce:1) Create a new Unity project2) Reset the Editor layout to 'Default'3) Undock the Game window by clicking and dragg... Read more
[iOS]Autocorrect is not shown when typing
How to reproduce:1. Open the attached AutocorrectTest.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. T... Read more
[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...
Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject