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[VFX Graph] Particles shadows are not correctly displayed when there are...
Reproduction steps:1. Open the user's attached project and Scene scene2. In the Scene view, observe the shadows of the VFX 01 and VF... Read more
[IOS] Display.displays does not update when disconnecting an external di...
Reproduction steps:1. Open attached project "Case_1330759"2. Build and Deploy the Project to an iOS device3. Observe the Text in the... Read more
[UIR] Graphview text contains artifacts when the graph is zoomed out
How to reproduce:1. Open the user's attached "GraphView" project2. Open the "Simple Graph" window (GraphView->SimpleGraph)3. In t... Read more
File could not be read errors thrown when Importing package with Sprites
Reproduction steps:1. Create a new empty Project2. Import the attached Package Expected result: The packages is importedActual resul... Read more
Input not registered when using a non-English keyboard layout on Linux
Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more
[Enlighten] Server build starts Enlighten worker threads during shutdown
Steps to reproduce: 1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the projec... Read more
[UIToolkit] Input value of the Match slider is not changing when a mouse...
On dragging the mouse cursor over the Match slider don't change its value under Screen Match Mode Parameters from Panel Settings Ass... Read more
[UIToolkit] Scale, Dynamic and Clear Settings dropdowns are missing in t...
Scale Mode Parameter, Dynamic Atlas Settings, and Clear Settings dropdowns are missing the Panel Settings Asset Preset, Refer attach... Read more
[UIToolkit] Tooltips are missing for all properties under Dynamic Atlas ...
Tooltips are missing for the following properties in the Panel Settings Asset:Dynamic Atlas Settings: Min/Max Atlas Size, Max Sub Te... Read more
[DXR] Light Probe evaluation in ray tracing shaders results in wrong amb...
Light Probe evaluation in ray tracing shaders (closest hit shader) leads to wrong ambient colors. Also Light Probe Proxy Volume is n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script