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Cursors is still visible when entering the Play Mode using Cursor.lockSt...
How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce: 1. Open attached project "case1265714.zip" 2. Open Tools/My Window 3. Click once into the green area 4. Move the m... Read more
Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select the "Cube" Game Object 4... Read more
[Scene Template] Templates Information box is getting misaligned when Ne...
The information for the Templates and its documentation link text is going out of its bounding box when "New Scene" window is resize... Read more
[HDRP] Property name changes in DefaultCompositionGraph profile on addin...
Property name changes in DefaultCompositionGraph profile on adding new property in DefaultCompositionGraph. Steps to repro: 1. Cre... Read more
[HDRP] Matrix, Gradient & SamplerState properties do not add in DefaultC...
Matrix, Gradient & SamplerState properties do not add in DefaultCompositionGraph profile on adding new property in DefaultCompositio... Read more
[HDRP] Error assigning 2D texture to CUBE texture property on saving the...
-Error assigning 2D texture to CUBE texture property on saving the DefaultCompositeGraph after adding Cubemap property. -On adding ... Read more
[HDRP] Retrieving array & Mismatched type errors on changing the array s...
Errors are thrown: -Retrieving array element that was out of bounds. -SerializedProperty m_ShaderProperties.Array.data[2].propertyT... Read more
[HDRP] InvalidOperationException & Serialized Property errors are thrown...
InvalidOperationException, Serialized Property and GUI errors are thrown on resetting DefaultCompositionGraph profile. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
- "Radio Button" disappears when added under the "RadioButtonGroup" and the parent Visual Element is selected
- ScrollView Scrollbar is jittering when Movement Type "Elastic" is selected and a mouse with a freewheel is used
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true