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"A GameObject name cannot be set to an empty string" warning is logged ...
How to reproduce:1. Open the user's attached project2. In the Project window, expand sprite asset and select its first sub-asset (wi... Read more
UIBuilder: Edit setup is corrupted when malformed UXML is loaded
Jira Issue: https://jira.unity3d.com/browse/UIT-1281 Read more
Rect Transform track references don't get removed from the .prefab file ...
How to reproduce:1. Open the user's attached project2. Open the 'Director Prefab.prefab' file in a text editor3. Observe the entries... Read more
Exception on highlighting+opening the StateGraph asset
When highlighting+opening the StateGraph asset it will throw an Exception How can we reproduce it using the example you attached1 Op... Read more
Post-processing is disabled by default in the Forward Renderer when crea...
How to reproduce:1. Create a new 3D project2. Install the Universal RP package from the Package Manager (Window -> Package Manage... Read more
[HDRP] Baked Lighting scene view mode no longer works
Jira card: https://jira.unity3d.com/browse/GFXGI-544 1) Open HDRP template project2) Enable the Baked Lightmap view Expected: We can... Read more
Clicking on a dropdown in the Scene view control bar misplaces the dropd...
How to reproduce:1. Create a new Unity project2. In the Scene view click on any dropdown of the control bar3. Observe the dropdown E... Read more
Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce:1. Open the attached project "AnimatedVector4.zip"2. Open Scene3. Click on AnimatedMaterial in the Scene Hierarchy4... Read more
Maximize on Play momentarily doesn't show Game view when entering Play Mode
Reproduction steps:1. Create 3D Project2. Toggle on 'Maximize on Play'3. Play Scene4. Observe Game view Expected result: Game view i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title