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Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
8
Found in
2019.4
2019.4.4f1
2020.2
Issue ID
1266303
Regression
No
SerializeReference field from ScriptableObject loses value when deleting last array item and then pressing undo
Reproduction steps:
1. Open the attached project "case1266303.zip"
2. In the Project window click on element named "Test asset"
3. In the Inspector window right-click on "Element 0" and select "Delete Array Element"
4. Undo the action
5. Observe the "Element 0" Integer field in the Inspector window
Expected result: The Integer field value is the same as before deleting
Actual result: The Integer field value is 0
Reproducible with: 2019.4.6f1, 2020.1.0f1, 2020.2.0a19
Could not test with: 2018.4.25f1 (namespace name 'SerializeReferenceAttribute' could not be found)
Note: When deleting array element Editor throws this error: Could not reach source property name 'entries.Array.data[0]' while extracting diffs, the reference does not exist in the source serialized data
-
Yany
Feb 15, 2021 11:38
Will this bug be fixed in LTS and 2020 versions any time soon please?
-
uchimatausa
Feb 02, 2021 23:19
Finally found this report. Please guys, make this fix happen.
-
Yany
Feb 02, 2021 23:14
Unfortunately this breaks my project. How can I avoid using SerializeReference?
Moreover if I put a custom property drawer on the object I made the array of, it just makes Unity 2020.2.2 quit without any usable information.
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Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a5
Resolution Note (fix version 2021.1):
Fixed in 2021.1.7f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.9f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.28f1