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0
votes
Fixed

The Mesh preview in the Inspector gets compressed or stretched when the ...

Inspector Framework

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Oct 03, 2018

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Version/s: 2019.1.0a3

To reproduce:1. Open the attached project2. Select the Cube prefab3. Resize the preview in the Inspector Expected result: The mesh p... Read more

0
votes
Fixed

Particle system rotation not accurate when parented to an object

Visual Effects - Legacy

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Oct 03, 2018

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Version/s: 2017.4.12f1

When you have a Particle system parented to an object, and that Particle systems render mode is set to 'Mesh', and the Mesh applied ... Read more

0
votes
Fixed

Default timeline instance is selected on switching focus from Unity to a...

Package: Timeline

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Oct 03, 2018

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Version/s: 2018.3.0b4

Steps to reproduce: 1. Open the attached project.2. Select the cube from hierarchy.3. In the timeline window, select sphere timeline... Read more

0
votes
Fixed

LoadAssetAsync returns a prefab without components

Asset Bundles

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Oct 03, 2018

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Version/s: 2018.2.2f1

Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe the logcat and notice that an object ... Read more

1
votes
Fixed

[iOS] DISABLE_TOUCH_DELAYS define causes a warning on iOS 12 devices

iOS

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Build Xcode project and deploy to iOS 12 device... Read more

1
votes
Fixed

Unable to fetch the correct bake backend after upgrading the project wit...

Progressive Lightmapper

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Oct 03, 2018

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Version/s: 2018.3.0b1, 2019.1.0a3

Steps to repro: 1. Open attached project and 'scene' scene;2. In the Lighting window go to 'Baked Lightmaps' tab;3. Double-click on ... Read more

0
votes
Fixed

[iOS] Launch Images for iPhone XS Max missing in Editor and are not crea...

iOS

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Open Images.xcassets/LaunchImage file4. Notice ... Read more

0
votes
Fixed

[Timeline] Playhead moves till the last deleted keyframe when recorded w...

Timeline

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Oct 03, 2018

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Version/s: 2018.2.0b3, 2018.3.0b4

Steps To Reproduce: 1. Open the attached project.2. Select the cube in the hierarchy.3. In the timeline record animation for 2-3 ins... Read more

0
votes
Fixed

[LWRP] No Real-Time light and shadows using Gles2

Package: Scriptable Render Pipeline Lightweight

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Oct 03, 2018

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Version/s: 5.2.1

Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity2) Make sure Graphics API is set to Gles2 in the Player... Read more

19
votes
Fixed

[2018.3][Windows][WebGL] Applying a Blend to a Mesh with Blendshapes thr...

Graphics - General

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Oct 03, 2018

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Version/s: 2018.3.0a5, 2018.3.0b3

To reproduce: 1. Download attached project "Blendshape Test.zip" and open in Unity2. Open "SampleScene" scene3. Select "Ball Arrow B... Read more

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