Search Issue Tracker

0
votes
Fixed

Varied timezones available on Mac and Windows

Scripting

-

Oct 04, 2018

-

Version/s: 2017.2.3p1

To reproduce:1. Open attached project "case_723483-TimezoneError-Win.zip"2. Open "scene.unity" scene3. Enter Play mode4. Observe the... Read more

0
votes
Fixed

[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...

Progressive Lightmapper

-

Oct 04, 2018

-

Version/s: 2018.3.0b5

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window click Generate Lightin... Read more

2
votes
Fixed

CullAllVisibleLights consume too much CPU when only baked lights are use...

Graphics - General

-

Oct 04, 2018

-

Version/s: 2018.1.9f1

To reproduce:1. Open attached project2. Build and run for Android with development mode checked3. Connect profiler and drill down to... Read more

0
votes
Fixed

TextMeshPro Fallback font not used when given text is switched to bold

Package: TextMeshPro

-

Oct 04, 2018

-

Version/s: 1.3.0

Steps to reproduce:1. Open attached project2. Open SampleScene Expected result: TextMeshPro Text object should render given "abcdefa... Read more

0
votes
Fixed

[Improved prefabs] Error messages are spammed when editing prefab with m...

Scene Management

-

Oct 04, 2018

-

Version/s: 2018.3.0b4

Steps to reproduce:1. Download 1087617_repro.zip2. Open Cobe prefab3. Edit prefab (e.g. disable component) Expected results: One err... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

-

Oct 04, 2018

-

Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more

0
votes
Fixed

Particle system inspector and scene/game view continuously repaints when...

Visual Effects - Legacy

-

Oct 04, 2018

-

Version/s: 2019.1.0a4

To reproduce:1) Create a new project2) Go to "Help -> About Unity"3) Type in "internal" to get the dots in the upper left corner ... Read more

0
votes
Fixed

[IL2CPP] Text get corrupted when creating windows dialog using charset.A...

IL2CPP

-

Oct 04, 2018

-

Version/s: 2018.1.0a6, 2018.2.0a1, 2018.2.10f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user's attached project "BugTest.zip"2. Enter the play mode3. Click on the white space "Choost a file"4. Af... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

-

Oct 03, 2018

-

Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce:1. Open attached project2. Build for iOS3. Open Xcode project, navigate to Capabilities tab in Project Navigator window... Read more

0
votes
Fixed

Importing .spm files crashes Unity at scripting_object_get_class

Speedtree Integration

-

Oct 03, 2018

-

Version/s: 2018.3.0a1, 2018.3.0b3

How to reproduce:1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a1,Re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.