Search Issue Tracker
[VFX Graph] Event name text is clipped in the Event input box
Event name text is clipped in the Event input box. Steps to repro: 1. Create a new URP template project 2. Project window > Click o... Read more
Conflicting Newtonsoft.Json errors get logged when Localization and Perf...
How to reproduce: 1. Create a new project 2. Import the Localization package (add "com.unity.localization": "0.7.1-preview" in manif... Read more
Errors occur in the Play Mode when Localized Asset Reference is set to N...
How to reproduce: 1. Open the attached project "case_1256424-LocalizedAssetReference" 2. Open the Scene "AssetTest" 3. Select the Ga... Read more
[HDRP] HDRP 7.4.3 doesnt work with Unity 2019.3.2f1 XR errors
HDRP does not compile on Unity 2019.3.2f1 1) Open an empty project with Unity 2019.3.2f1 2) Download HDRP 7.4.3 with package manage... Read more
Different Camera Viewport Rect results between Mac and Windows when usin...
How to reproduce: 1. Open user's attached "xframetest" project 2. Open Assets/XFrame/TestScene/Scene 3. Press Play 4. Observe the Ga... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce: 1. Open user's attached project "2048 Tutorial.zip" 2. Build it on Android 3. Notice that the build fails Expec... Read more
Duplicating a Prefab instance in the Scene will cause instances of the s...
How to reproduce: 1. Open the user's attached "copy.zip" project 2. Open the "SampleScene" Scene 3. Expand all the GameObjects in th... Read more
Java Exception are using multiple lines in the console instead of being ...
Steps to reproduce: 1. Open attached project "case_1269685.zip" 2. Build project on Android 3. Build fails Expected results: Java-... Read more
Deployment to HoloLens fails when Deploying app through Windows Device P...
How to reproduce: 1. Open the attached "hl2test.zip" project 2. Build to UWP (with ARM64, via Device Portal) Expected result: Build... Read more
Generated lightmap has blocky artifacts when a Mesh is using generated l...
How to reproduce: 1. Open the attached project named "odd_baked_gi_on_model01.zip" 2. Open the Scene01 3. Bake the Lighting 4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time