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Short pause between loops in a WebGL-built project when looping an Audio...
How to reproduce:1. Open the attached “IN-84259” project2. Open the “SampleScene” Scene3. Enter Play mode4. Listen to the looping au... Read more
2D Light overlap order is not evaluated when shadows are being produced ...
How to reproduce:1. Open the attached “Light2D-OverlapOperationBug.zip” project2. Make sure Render Graph Compatibility Mode is disab... Read more
2D physics makes object movements to flicker
Steps to reproduce: 1. Open attached project in the comments2. Open 04_Gameplay.unity scene3. Enter Play mode4. Observe as the space... Read more
Fatal Error "Callback registration failed. Increase kMaxCallback." when ...
How to reproduce:1. Open the attached “IN-84892“ project2. In Hierarchy select the “AudioPlayer“ GameObject3. In the Inspector check... Read more
A pink line of the size of the Tree is drawn in the Hierarchy when openi...
h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree"2. Open the "s" Scene3. In the Hierarchy, select the "Tr... Read more
Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more
Asset preview window is available but empty on SpeedTree GameObjects
How to reproduce:1. Import the attached "Oak_Hero_Field" SpeedTree Asset2. Drag the imported Asset into the Scene3. Select the Speed... Read more
[Linux] Crash on ContainerWindow::ToggleMaximize when clicking RMB while...
Reproduction steps:1. Create a new Project2. Hold LMB on any window title3. Move the window4. Click RMB while moving the window Expe... Read more
Light2D Shadows and Volumetric configurations are overwritten when multi...
How to reproduce:1. Open the attached “IN-84851“ project2. Open the SampleScene3. Observe the Scene window and note that all three l... Read more
Multiple issues with the Virtual Keyboard when interacting with Text Fields
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled