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Custom Adaptive Performance Scaler is not updated in the Profiler when i...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Game Window, select the “Game” drop-down3. Select the “Simulator” ... Read more
[Android] Crash on "AtomicQueue::Enqueue(AtomicNode*)+12" when a scene t...
How to reproduce:1. Open the attached “IN-84217.zip” project2. Switch the Target Platform to Android (File → Build Settings)3. Build... Read more
[Android] itemsChosen event is not triggered when double-clicking an ite...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are...
Steps to reproduce:1. Open the attached user's project "APTest.zip"2. Make sure that "Main Camera" GameObject has 2 camera's in the ... Read more
"NullReferenceException" error when loading an addressables Scene in Player
Reproduction steps:1. Make sure that the “AddressableSceneBug“ folder in the “C:\Users\[user]\AppData\LocalLow\Unity\DefaultCompany_... Read more
Crash on Light::SetupHalo when exiting Play Mode
How to reproduce:1. Open the user project2. Open the user Scene3. Enter Play Mode4. Exit Play Mode Reproducible with: 2022.3.42f1 Re... Read more
Terrain Demo Project annotations have UI issues
Steps to reproduce: Open either the HDRP Demo Scene or the URP Demo Scene in Unity. Open TerrainDemoScene scene. Observe and cycle t... Read more
The Baked Lightmap debug doesnt work with HDRP terrains
Steps to reproduce: 1. Drag the terrain into any HDRP project (I used just an empty HDRP template). 2. Enable the Baked Lightmap deb... Read more
Adding and editing trees in Terrain doesn't add to Undo History
Steps to reproduce: Open a Unity project Download and Import this asset to your project: Free Trees Open the Undo History via Ctrl +... Read more
Numeric field expressions do not provide correct results when used in a ...
Reproduction steps:1. Open the attached “Broken Numeric Field.zip” project2. Open the “BugReport” Scene3. Find the “Select all Cubes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled