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2
votes
Fixed

[2D] SpriteResolver generates garbage every few frames when playing an a...

Package: 2D Animation

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May 20, 2021

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Version/s: 5.0.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Open the Profiler window (Window... Read more

1
votes
Duplicate

[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...

Mobile

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more

0
votes
By Design

[Character Joint] Angular Limits change relative to animation when enter...

Physics

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May 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select OBJECT (see note... Read more

0
votes
Not Reproducible

[AssetBundles] The preload table can get sorted in a non-deterministic o...

Asset Bundles

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May 20, 2021

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Version/s: 2020.3.6f1

Reproduction steps:1. Open new Unity Project2. Create multiple identical AssetBundles3. Compare the AssetBundles' preload tables Exp... Read more

0
votes
Fixed

[AsyncProgress] Initializing the C# Progress class from a non main threa...

Quick Search

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May 19, 2021

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Version/s: 2020.1

If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more

0
votes
Fixed

Progress bar is always at 100% when importing folder with multiple asset...

Progress Window

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May 19, 2021

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Version/s: 2019.3.0a1, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open an empty project2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of th... Read more

0
votes
Fixed

[GPU PLM][Denoising] Artifacts after baking GI with certain lighting set...

Progressive Lightmapper

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May 19, 2021

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2020.3, 2021.1, 2021.2

Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more

0
votes
By Design

[HDRP] TAA produces blurriness and dark sharpening artifacts when camera...

Package: Scriptable Render Pipeline HD

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May 19, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "Case_1337373"2. Open the SampleScene3. Select the Camera component and check if... Read more

0
votes
Fixed

[InputSystem] ArgumentOutOfRangeException is thrown when calling IsPoint...

Package: Input System

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May 19, 2021

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Version/s: 1.1.0-preview.3

Steps to reproduce:1. Open the attached project "1337354.zip"2. Connect Android (or IOS) device3. Build and run the "SampleScene" Sc... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in URP

Package: Scriptable Render Pipeline Universal

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May 19, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI2. Navigate to the Lighting window4. Gen... Read more

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