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0
votes
Fixed

All arguments are mandatory for (int)PhysicsScene.SphereCast, even thoug...

Physics

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Oct 31, 2018

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Version/s: 2018.3.0a1

How to reproduce: 1. Open any (new) project2. Import the attached script- Observe the compilation error- The error happens because 3... Read more

0
votes
Fixed

Tilemap Renderer properties does not reset when resetting the component ...

2D

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Oct 31, 2018

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Version/s: 2019.1.0a7

Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more

0
votes
Fixed

Method TrackAsset.CreatePlayable cannot be overridden

Timeline

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Oct 31, 2018

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Version/s: 2018.1.0b10, 2018.2.0a2, 2018.3.0b7

How to reproduce:1. Open the attached project2. Notice that the 'Assets' folder contains only a script that tries to override the Tr... Read more

2
votes
Fixed

[AssetBundles] Building AssetBundles on iOS and Android throws errors

Asset Bundles

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Oct 31, 2018

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Version/s: 2018.3.0b7

How to reproduce:1. Open the attached project2. Switch platform to iOS or Android3. Build AssetBundles by pressing on one of the opt... Read more

0
votes
Fixed

[IL2CPP] Project Build process fails due GetObjects function

IL2CPP

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Oct 30, 2018

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Version/s: 2018.1.8f1

To reproduce: 1. Download the attached project "il2cpp_gen_bug.zip" and open in Unity2. Open "SampleScene" scene3. Go to Edit > P... Read more

1
votes
Fixed

[Android][VideoPlayer] A new frame isn’t drawn when seeking a paused vid...

Mobile

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Oct 30, 2018

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Version/s: 2018.2.0b1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1

Repro steps:1. Open user attached project2. Build and Run on Android3. Find video “BZ 220”4. “Download Video” -> “Prepare Video” ... Read more

0
votes
Fixed

[Vulkan][Win64] Visual artefacts appear on tilemap with Vulkan in Intel ...

Vulkan

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Oct 30, 2018

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Version/s: 2018.3.0b8

This was initially seen on my ST W project, but I managed to reproduce it in a smaller project too, but I really needed to generate ... Read more

0
votes
Fixed

Initial AO bake yields wrong results

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2018.3

Steps to reproduce: 1. Download the attached project and open TestScene012. In the Lighting Settings window make sure that Ambient O... Read more

0
votes
Fixed

Editor crashes in CalculateSurfaceArea when using auto-generated UVs

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2018.2.7f1

How to reproduce:1. Open lightbaking-crash.zip2. Open the Assets/UsdUnitySDK/Examples/ImportMesh/ImportMesh Scene3. Click on Kitchen... Read more

0
votes
Fixed

[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when...

Scene Management

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Oct 30, 2018

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Version/s: 2019.1.0a8

Steps:1. Open attached project2. Load TestScene3. Select AudioSource GameObject4. Make any modification through Inspector5. Click on... Read more

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