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[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more
[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more
Sample Reflected Cubemap with Camera Direction as input gives an error
Reproduction steps:1. Open project "case_1340538.zip"2. In the Assets folder, select "New Shader Sub Graph" Sub Graph Asset3. In the... Read more
[iOS] Xcode project is rebuilt when using Mobile Notifications
Reproduction steps:1. Create and open a new Unity project2. In the "Package Manager" window, add the "Mobile Notifications" package3... Read more
OnSceneGUI is not being called when using a certain layout
Reproduction steps:1. Create a new project2. After Editor loads shut it down completely3. Open project root and navigate to Library ... Read more
[Shader System] The error location is incorrectly printed when using #li...
How to reproduce:1. Open the user's attached project2. In the Project window, select BadShader3. In the Inspector window, select Com... Read more
[Android] Cannot build with target and min sdk set to 22
When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more
[Addressables] InvalidKeyException from Addressables.LoadAssetAsync retu...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
Particles are not visible in the Cube Render Texture when using Camera.R...
How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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