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Assertion failed on expression: 'didInsert' when opening gradient editor
How to reproduce:1. Create a new VFX Graph in URP/HDRP project2. Select gradient in 'Set Color over Lifetime' block to open color ed... Read more
[VFX Graph][URP] Forward Decal is not projected on the surface when usin...
How to reproduce:1. Open the attached package2. Open 'Repro' Scene3. Select 'OVERLAY CAMERA' GameObject in the Hierarchy4. Drag came... Read more
[XR][OpenXR] Editor leaks memory when HMD is in idle state and then cras...
Reproduction steps:1. Open the user's attached "OpenXR Unity UI Memory Leak.zip" project2. Load the "ControllerSample" scene3. Enter... Read more
[VFX Graph] Particles follow Camera and do not collide with depth buffe...
How to reproduce:1. Open the attached project2. Open 'Repro' Scene3. Make sure that Main Camera fallback is set to Scene View camera... Read more
[VFX Graph] Particles do not collide with depth buffer when Physical Cam...
How to reproduce:1. Open the attached package2. Open ‘Repro’ Scene3. Select ‘Main Camera’ GameObject4. Tick ‘Physical Camera’ checkb... Read more
GameObject does not move right or moves right continuously when using Pl...
Steps to reproduce:1. Download and open the project "TT2_Unity_SoSe21.zip"2. Open Assets\_PROJECTASSETS\Scenes\04_InputSystem.unity3... Read more
[Shortcuts Manager] Search elements will not be visible when scrolling d...
How to reproduce:1. Create a new Unity project2. Open the Schortuts Manager (Edit > Shortcuts)3. Scroll down in the Command list4... Read more
[VFX] Sanitize deletes some operators/blocks
The Sanitize process in Visual Effect Graph is leading to deleted operator.Step to reproduce :- Open the attached VFX in 2021.1 (11.... Read more
[SRP] Errors on selecting Color gradient in Lens Flare(SRP) Asset
Assertion failed on expression: 'didInsert' error is encountered on clicking 'Color Gradient' Field after Enabling 'Multiple Element... Read more
Enabling FXAA results in a worse effect than No Anti-Aliasing when using...
How to reproduce:1. Open the user's attached "anti-aliasing" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "C... Read more
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