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Target Strength appears to be way too strong
Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps: 1. Lau... Read more
[Shadergraph] Having a recursive subgraph in the project causes all subg...
Reproduces on Master (7421e9d5b3) Doesn't reproduce on 8.0.0 or 8.x.x/release (d8a65b0c70) Repro steps: 1. Create two subgraphs, ref... Read more
Tree colliders are not rotated according to their mesh when random rotat...
How to reproduce: 1. Open the attached project named "Case_1248407" 2. Open the SampleScene 3. Enter Play Mode 4. Observe the Trees ... Read more
[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...
Repro steps: 1. Open attached project 2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f... Read more
[Linux] InputSystem's Mouse delta values do not change when the Cursor l...
How to reproduce: 1. Open the attached project (1248389.zip) 2. Enter Play Mode 3. Select the "Main Camera" GameObject in the Hierar... Read more
[3D with Extras] [Shuriken] Trail Renderers does not disappear by its se...
-Working Fine in 3d Template. -Trail Renderers does not disappear by its set Time property after changing its position. Steps to re... Read more
[Bolt 1.4.12]Unable to cancel right-click popup menu by left-clicking, r...
How to reproduce: 1. Open attached project "Bolt1FlowMachine_stripped2.zip" 2. In Project window, select "New Flow Macro" 3. In ... Read more
[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...
Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Step... Read more
[DOTS] Editor crash when using NativeSortExtension.SortJob
How to reproduce: 1. Open the attached '812237_Repro.zip' project 2. Load the 'LineRendering' scene 3. In the Game window select 'Ma... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The PlayableDirector Component properties are not being updated when the "Bindings" section is expanded
- "Trying to read value of type Dimension while reading a value of type Enum" is thrown when the system language is set to Turkish
- Win32Exception error is thrown when Android dependencies are resolving due to the Ads Mediation package
- Symlinks are broken when a package which contains .xcframework + symlinks is added through Unity Package Manager.
- Crash on ApplyMaterialPass when opening a specific scene