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0
votes
Fixed

Target Strength appears to be way too strong

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps: 1. Lau... Read more

0
votes
Fixed

[Shadergraph] Having a recursive subgraph in the project causes all subg...

Package: Shader Graph

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May 18, 2020

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Version/s: SRP Master (7421e9d5b3)

Reproduces on Master (7421e9d5b3) Doesn't reproduce on 8.0.0 or 8.x.x/release (d8a65b0c70) Repro steps: 1. Create two subgraphs, ref... Read more

0
votes
Fixed

Tree colliders are not rotated according to their mesh when random rotat...

Terrain

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1248407" 2. Open the SampleScene 3. Enter Play Mode 4. Observe the Trees ... Read more

0
votes
Fixed

[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...

Graphics - General

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May 18, 2020

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Version/s: 2018.4, 2018.4.9f1, 2019.3, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f... Read more

10
votes
Fixed

[Linux] InputSystem's Mouse delta values do not change when the Cursor l...

Linux

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May 18, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the attached project (1248389.zip) 2. Enter Play Mode 3. Select the "Main Camera" GameObject in the Hierar... Read more

0
votes
Won't Fix

[3D with Extras] [Shuriken] Trail Renderers does not disappear by its se...

Package: 3D Template with Extras

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May 18, 2020

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Version/s:

-Working Fine in 3d Template. -Trail Renderers does not disappear by its set Time property after changing its position. Steps to re... Read more

0
votes
Not Reproducible

[Bolt 1.4.12]Unable to cancel right-click popup menu by left-clicking, r...

Package: Visual Scripting

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May 18, 2020

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Version/s: 1.4.12

How to reproduce: 1. Open attached project "Bolt1FlowMachine_stripped2.zip" 2. In Project window, select "New Flow Macro" 3. In ... Read more

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Step... Read more

0
votes
Not Reproducible

[DOTS] Editor crash when using NativeSortExtension.SortJob

Package: Entity Component System (ECS)

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May 18, 2020

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Version/s: 0.9.1-preview.15

How to reproduce: 1. Open the attached '812237_Repro.zip' project 2. Load the 'LineRendering' scene 3. In the Game window select 'Ma... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more

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