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1
votes
Fixed

URP light cookies do not Render on Shader Graph materials in the Player

Shadows/Lights

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Jul 09, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open user attached Project2. Press Play3. Observe the lighting of the two Cubes4. Build and Run Expected resul... Read more

1
votes
By Design

[Shader Graph] Position Node uses World Space instead of Object Space wh...

Package: Shader Graph

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Jul 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Scene View, inspect the square sprites3. Note how they... Read more

1
votes
By Design

Importing package causes import loop when its path is child of another i...

Packman

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Jul 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached project "ImportPackageLoop.zip"2. Open Window > Package Manager3. Click the plus and "Add... Read more

0
votes
Fixed

[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...

uGUI

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Jul 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1349037.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Input Chinese/Japan... Read more

0
votes
Fixed

Button not responding to the mouse click in Windows Build when using Inp...

Package: Input System

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Jul 08, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the user's attached project "Be a Rock Star Legend.zip"2. Build And Run (File>Build And Run)3. Click on ... Read more

0
votes
Duplicate

[CPUPLM] MeshRenderer CastShadows property set to 'Off' disables baked i...

Progressive Lightmapper

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Jul 08, 2021

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Version/s: 2020.1.0a1

Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip)2. Navigate to Lighting ... Read more

0
votes
Fixed

"InvalidOperationException: Collection was modified" error thrown

Package: Shader Graph

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Jul 08, 2021

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Version/s: 12.0.0

"InvalidOperationException: Collection was modified" error thrown. "InvalidOperationException: Collection was modified; enumeration ... Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR:1. Create a new unlit shader.2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".3. Select the shader... Read more

0
votes
Fixed

Redoing Apply nestee prefab crashes Editor

Scene Management

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Jul 08, 2021

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Version/s: 2021.2.0a14, 2022.1.0a2

Steps:1. Create three GameObjects (Go1, Go2, Go3)2. Convert them all to prefabs3. Make Go2 and Go3 children of Go14. Right-click on ... Read more

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