Search Issue Tracker
Fixed
Fixed in 2021.3.40f1, 2022.3.32f1, 6000.0.5f1, 7000.0.0a3
Votes
0
Found in
2021.3.38f1
2022.3.28f1
6000.0.2f1
Issue ID
UUM-71674
Regression
Yes
The PlayableDirector Component properties are not being updated when the "Bindings" section is expanded
How to reproduce:
1. Open the “PlayableDirectorBug.zip“ project
2. Select the “Timeline” Prefab in the Project tab (“Assets/Samples/”)
3. Expand the “Bindings“ section under the Playable Director Component
4. Change any property field above the “Bindings“ header
5. Observe the Inspector
Expected results: Properties are updated
Actual results: Properties are not updated
Reproducible in: 2021.3.36f1, 2021.3.38f1, 2022.3.28f1, 6000.0.2f1
Not reproducible in: 2021.3.35f1
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when creating a multiplayer room while toggling UI
- Performance Markers “Add Column” dropdown has a lot of empty space when opened
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
Add comment