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Fixed in 2020.2.X

Fixed in 2018.4.X, 2019.4.X, 2020.1.X

Votes

0

Found in

2018.4

2019.3

2019.3.13f1

2020.1

2020.2

Issue ID

1248407

Regression

No

Tree colliders are not rotated according to their mesh when random rotation is applied

Terrain

-

How to reproduce:
1. Open the attached project named "Case_1248407"
2. Open the SampleScene
3. Enter Play Mode
4. Observe the Trees in the Scene view using Physics debugger

Expected result: Trees with enabled random rotation have matching colliders
Actual result: Trees with enabled random rotation have their meshes rotated while their colliders are not

Reproducible with: 2018.4.23f1, 2019.3.13f1, 2020.1.0b9, 2020.2.0a12

  1. Resolution Note (fix version 2020.2):

    Fixed in - 2020.2.0b2. Tree colliders are correctly rotated when random rotation is applied.

  2. Resolution Note (fix version 2020.1):

    Fixed in - 2020.1.8f1

  3. Resolution Note (fix version 2019.4):

    Fixed in - 2019.4.11f1

  4. Resolution Note (fix version 2018.4):

    Fixed in - 2018.4.29f1

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