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[Audio] __audio_mainthread_check_internal() crashes when trying to load ...
To reproduce: 1. Download attached project “CorruptAudioAssets.zip" and open in Unity2. Change Platform to iOS, Android or UWP3. Del... Read more
Building an application generates WinPixEventRuntime.dll when "Developme...
How to reproduce:1. Create a new Unity project2. Navigate to File -> Build Settings... -> make sure "Development Build" is unc... Read more
Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce:1. Create a new project2. Click on any Scene object, go to Inspector -> Add Component3. Type any text Expected r... Read more
Position of the GameObject could not be changed when animation in Timeli...
How to reproduce:1. Open attached project "Case_1118708_animationbug.zip"2. Open "SampleScene" scene3. Enter Play mode4. Wait until ... Read more
Crash on Mono JIT Code when calling virtual protected void
How to reproduce:1. Open the "mono_crash,zip" project2. Open the "test_scene.unity" scene3. Press Play Actual result: Unity crashes.... Read more
[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce:1. Open the attached project ("case_1118665-DaEffects.zip")2. Open the repro scene ("repro")3. In the Hierarchy, se... Read more
System.Numerics Vector sizes are all 16 bytes instead of 8, 12 and 16 bytes
How to reproduce:1. Open the attached "UnityBugSystemNumericsVector2Size.zip" project2. Open the "Bug" scene3. Enter Play mode Expec... Read more
Height of the Terrain is calculated without using Y position of the Game...
How to reproduce:1. Open attached project "Case_1118605_TerrainHeight"2. Open "SampleScene" scene3. Select Terrain GameObject in the... Read more
Unity crashing when baking lights and generating light UV
Step to reproduce: 1. Click Generate Lighting2. Wait3. Crash Notes: - Only reproduces in CPU Lightmapper.- Only reproduces when Gene... Read more
BuildExternalObjectsCache throws NullReferenceException when inspecting ...
How to reproduce:1. Open the user-provided project2. In Project window, select "cone_ground_smoke.fbx" asset3. Holding "Ctrl" key, s... Read more
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