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Fixed in 2019.3

Votes

0

Found in

2019.1.0a9

2019.1.0a14

2019.2.0a1

Issue ID

1118605

Regression

Yes

Height of the Terrain is calculated without using Y position of the GameObject when setting height in Terrain component

Terrain

-

How to reproduce:
1. Open attached project "Case_1118605_TerrainHeight"
2. Open "SampleScene" scene
3. Select Terrain GameObject in the hierarchy
4. Set the height of the Terrain to 10 and click "Flatten"
5. Set Y position of the Terrain GameObject to 10
6. Click "Flatten" again

Expected result: The Terrain does not change its height in the world perspective
Actual result: Terrain height is lowered in the world perspective

Reproducible with - 2019.1.0a9, 2019.1.0a15, 2019.2.0a2
Not reproducible with - 2017.4.19f1, 2018.3.3f1, 2019.1.0a8

  1. Response avatar

    Resolution Note (fix version 2019.3):

    Fixed in 2019.3.0a11

Comments (1)

  1. B7affcd96be2b7667892b139fb4d2097?d=mm

    DeathRace26

    Nov 11, 2019 14:53

    This issue is actually reproductible in 2018.4.11

    Please, fix this for newest stable release

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