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votes
Active

Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...

Mesh

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Oct 26, 2015

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Version/s: 5.1.3f1, 2019.4, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "meshRepro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleSc... Read more

0
votes
Fixed

[HDRP][RTX] RTR does not seem to reflect what they should in a player

HD RP

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Mar 15, 2022

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Version/s:

Repro steps :- Open attached project (HDRP template)- Open scene called "SampleScene"- Make sure that RTR shows the unity ball in th... Read more

0
votes
Fixed

Canvas Group Component's "Block Raycasts" and "Interactable" options wor...

uGUI

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe button behavior4. Select "Canvas" GameObject in the Hier... Read more

0
votes
Duplicate

Editor crashes when opening TerrainDemoScene from "Unity Terrain - HDRP ...

DirectX12

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Apr 20, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b15

Reproduction steps:1. Open the attached project2. Open Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene Expected result: Scene i... Read more

1
votes
Fixed

[Android] Compiled GLSL compute shader fails uint cast

Shader System

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Apr 04, 2022

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Version/s: 2019.4, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the project "ReproShaderGLESBug"2. Connect an Android device3. Open Terminal or Command Prompt and type i... Read more

1
votes
Duplicate

100% of one CPU core is used when running Linux build

Linux

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Feb 03, 2022

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Version/s: 2019.4, 2020.3, 2021.2.6f1

How to reproduce:1. Open the user's attached project2. Build and run the project for Linux3. Observe the Resources tab in System Mon... Read more

0
votes
Fixed

Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Ca...

Graphics Device Features

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Apr 12, 2022

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Version/s: 2021.2.0a2, 2021.2.3f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "TestDrawMeshInstance-2021.zip"2. Open the "SampleScene" Scene3. Enter the Play mode E... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more

0
votes
Fixed

[iOS] Time.unscaledDeltaTime starts returning 0 after a while when using...

iOS

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Mar 25, 2022

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Version/s: 2020.3, 2020.3.31f1

Reproduction steps:1. Open the attached project "BuggyUnscaledDeltaTime.zip"2. Build and Run the Scene "SampleScene" to an iOS devic... Read more

0
votes
Fix In Review

[HDRP] Errors are thrown when "Infinite" and "Under Water" options are s...

HD RP

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Apr 02, 2022

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Version/s: 2022.2, 2022.2.0a9

How to reproduce:1. Open the user's attached "HDRP_2022-2_Testing" project2. Select the "River" GameObject Expected result: No error... Read more

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