Search Issue Tracker
[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off
How to reproduce:1. Create a new LWRP Unity project2. In Project Settings > Player set the Color Space to 'Gamma'3. In the LWRP A... Read more
Corrupt faces on meshes in nested prefabs where gameobject starts off di...
To reproduce:1. Download and open the project attached by the user.2. Run the "IntroCinematic_settings" sceneResult: The face of the... Read more
[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity
How to reproduce:1. Open the attached project2. Open the "sc_test.unity" scene3. Close Unity Actual result: Unity crashes. Reproduci... Read more
Crash on ComputeBuffer::SetCounterValue when switching scene
How to reproduce:1. Open the "Scene_Switch_Crash.zip" project2. Open the "BasicSDFTest.unity" scene3. Open the "Scene.unity" scene4.... Read more
Material gets applied to a broken prefab instance when dragging it over ...
To reproduce:1. Open up the attached project ("case_1124308-New_Unity_Project.zip")2. Open up scene "SampleScene"3. Go to Assets -&g... Read more
[Android] ARFoundation hangs on launch after quitting a previous session...
Steps to reproduce:1. Open attached project2. Launch app3. Hit the back button to quit back to home screen4. Launch app again5. Obse... Read more
[Scripting] Asmdef with `auto referenced` set to false will still cause ...
When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more
Package Manager fails to resolve packages when the Windows user name con...
How to reproduce:1. Create a Windows user that has non-Latin characters in their name2. Using that user, create a new Unity project ... Read more
[IL2CPP] Failing to step into generic methods while debugging il2cpp build
Steps to reproduce:1. Download attached project2. Build project for Standalone with il2cpp backend3. Add a breakpoint in TestCode at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved