Search Issue Tracker
Fixed in ARCore 2.1.2
Votes
1
Found in [Package]
1.0.0-preview.22
Issue ID
1124305
Regression
Yes
[Android] ARFoundation hangs on launch after quitting a previous session with Application.Quit
Steps to reproduce:
1. Open attached project
2. Launch app
3. Hit the back button to quit back to home screen
4. Launch app again
5. Observe that it hangs on a black screen when launching
Reproduced in: 2018.3.6f1, 2018.3.0b4
No repro: 2018.2.20f1
Reproduced package versions:
AR Foundation: 1.0.0-preview.22, 1.0.0-preview.20
ARCore XR Plugin: 1.0.0-preview.24, 1.0.0-preview.23
Does not reproduce testing with package versions:
AR Foundation 1.0.0-preview.19
ARCore XR Plugin 1.0.0-preview.21
Devices under test:
N/A, Xiaomi POCO F1 (POCOPHONE F1), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00124, Google Pixel 2 XL (Pixel 2 XL), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00001, Google Pixel 2 (Pixel 2), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace
Resolution Note (fix version ARCore 2.1.2):
Fixed in 2.1.2 ARCore package which is verified for 2019.3 but which is compatible with 2018.3.