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[HDRP][DXR] Pixelated edge with raytrace reflection in HDRP ttemplate DXR
Repro: - get hdrp-template-dxr branch from github- go to the 3rd room and look at the spheres- see that they have some pixelated edg... Read more
[ShaderGraph] Title Asterisk (*): Not Triggered when reordering Keyword...
How to reproduce:1. Open the attached project named "Case_1210477"2. Open the "Test" Shadergraph3. Select the Enum in the Blackboard... Read more
[Android] Loading the Viking Village scene takes a couple of minutes
Steps to reproduce:1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master branc... Read more
[Linux Toolchain] Constant warning on script compilation when LinuxIL2CP...
Reproduction steps:1. Don't have the Linux module installed.2. Open attached project "Toolchain.zip"3. In Project window, open Asset... Read more
[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...
How to reproduce:1. Create a new HDRP Template project2. Select the RenderPipeline Asset3. Enable the "Realtime Raytracing (Preview)... Read more
[Android] Package name is not reverted when Test Runner tests fail to run
Reproduction steps:1. Download and open the submitted project "android.zip"2. Change the Package name (Edit -> Project Settings -... Read more
Profiler window flickers excessively when profiling a built player with ...
How to reproduce:1. Create a new Unity project2. Open the Project Settings > Quality window3. Set VSync Count to 'Don't count'4. ... Read more
Significantly lower FPS produced when using ExclusiveFullScreen mode com...
Reproduction steps:1. Open the project attached by the user2. Build and run the "SampleScene" (File -> Build and Run)3. Set "Max ... Read more
[Android] Android Logcat disconnects when using filter with string "tag:"
How to reproduce:1. Open a new project2. Install Android Logcat package3. Press Play in the Editor4. Enter "tag:" in the Filter text... Read more
[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices
How to reproduce:1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more:- Mac m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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