Search Issue Tracker
Fixed in 1.1.20
Votes
0
Found in [Package]
2019.3.9f1
2019.4
2021.1
Issue ID
1288824
Regression
No
[Android] Package name is not reverted when Test Runner tests fail to run
Reproduction steps:
1. Download and open the submitted project "android.zip"
2. Change the Package name (Edit -> Project Settings -> Player -> Other Settings)
3. Open the Test Runner window (Window -> General -> Test Runner)
4. Make sure that no devices are connected so that the tests fail
5. Press "Run All Tests (Android)"
6. Dismiss the error and observe the package name
Expected result: Package name is reverted back to what it was after step 2
Actual result: Package name is set to com.UnityTestRunner.UnityTestRunner
Reproduces on: 2019.4.15f1, 2020.1.14f1, 2020.2.0b12, 2021.1.0a6
Could not test on: 2018.4.29f1 (Scripts lose references and other compilation errors occur)
Notes:
Could not test on iOS as tests run successfully in the provided reproduction project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Add comment