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Fixed in 2020.2.X



Found in


Issue ID




[Android] Loading the Viking Village scene takes a couple of minutes



Steps to reproduce:
1. Get the URP project from (use the master branch)
2. Change target platform to Android
3. Build and Run to an Android device

Expected results: The scene starts a few seconds after the splash screen is displayed
Actual results: Black screen lasting over 1-2 minutes before the scene starts rendering

Reproducible with: 2020.2.0b7

Reproducible on:
Samsung Galaxy S10 (SM-G973F), Android 10, CPU: Octa-core, GPU: Mali-G76
Samsung SM-G960U1, Android 10, GPU: Adreno 630
Samsung SM-N960F, Android 10, GPU: Mali-G72
HUAWEI CLT-L29, Android 8.1, GPU: Mali-G72

-Not reproducible with any 2019.4 or 2020.1 build
-It is also possible to reproduce using the built-in renderer version of Viking Village

Comments (3)

  1. Syaifulnizam_unity

    Oct 20, 2021 09:14

    Accept this article or file

  2. theyorgis

    Nov 24, 2020 19:32

    2020.2 has a massive loading time problem and it can never be production worthy without fixing these in a timely manner. This is especially upsetting since for those who depend on URP combined with XR, the situation is a total assault on developers: URP with XR is an unfinished pile of junk unless you're using a beta version of Unity (URP 8 is a disaster with XR), but then you end up stuck between a rock and a hard place because the 2020.2 branch has this major glaring issue dragging back since June... no hurry, guys, right? smooth sailing. Take your time.

  3. ROBYER1

    Nov 20, 2020 16:12

    This one took a while, been going on about this since June, hoping for a fix soon.

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