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EditorGUILayout.PropertyField does not work for Vector4
EditorGUILayout.PropertyField only shows the name and foldout but not the vector component fields Read more
Pressing "f" over the Scene View to focus on a Particle System zooms to ...
How to reproduce:1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.php... Read more
Asmdef Inspector breaks when the dll reference is missing
How to reproduce:1. Open the attached "Repro1139847.zip" Project2. Click On "AssemblyDefinition.asmdef" in the Project View3. Observ... Read more
[HDRP] The Light Reflection Color from the Spotlight is still present ev...
How to reproduce:1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project2. Set Active the Spot Light(BAD) GameObject3.... Read more
Game objects are broken and 'Post-process Volume' causes blurred white s...
How to reproduce:1. Create a new HDRP template project2. Observe the Scene3. Disable 'Post - process Volume' Game Object in the Hier... Read more
Shader is rendered wrongly in magenta or light blue color without any er...
How to reproduce:1. Open the attached project uploaded by QA "MetalTessShaderError.zip"2. Open sample scene3. Observe the scene and ... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce:1) Open the project and create a Standalone Build2) Run the game3) Click the button in the bottom right of the scre... Read more
Slider value for AudioMixer's Send level in the Inspector window does no...
How to reproduce:1. Open user-submitted project (ducktest2019)2. Select the 'NewAudioMixer' in the Project window3. Open the Audio M... Read more
Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce:1. Open attached project ("Cloth.zip")2. Open scene Scenes/SampleScene.unity3. Select the Plane GameObject in the H... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates