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[Mac][Audio] FMOD console error is thrown and there is no audio in the E...
How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more
[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more
[x86] Custom function with float return Type returns NaN values in Build...
Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce:1. Open the attached p... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce:1. Open the user's attached project2. Observe the circle In the Game view Expected result: In the top half of the s... Read more
"Could not extract GUID in text file at line" error without file name w...
Reproduction steps:1. Open new project2. In Project window, import attached file "GUID.prefab"3. Observe Console window Expected res... Read more
Using Graphics.Blit on temporary RenderTexture results in different outp...
Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more
Running too many instances of the standalone player causes new ones to c...
How to reproduce:1. Create and build a new project for Windows or Linux2. Download and open the attached "run.py" script3. Modify th... Read more
Karting Microgame throws VideoClip import errors after reimporting or op...
How to reproduce:1. Open the Karting Microgame tutorial project2. Right-click in the "Project" window and press "Reimport All"3. Aft... Read more
[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...
How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used