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0
votes
Fixed

[LWRP] Dynamic GameObject doesn’t sample probe occlusion data when Light...

Package: SRP Lightweight Template

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Apr 17, 2019

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Version/s: 0.0.3

Steps to reproduce:1. Open the attached project "case_1146667"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more

0
votes
Fixed

[TextMeshPro] Entering or deleting Chinese text in TMP Input Field cause...

Package: TextMeshPro

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Apr 16, 2019

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Version/s: 1.4.0

How to reproduce:1. Open user-submitted project (TMP_InputField_651631)2. Change your keyboard input source to Chinese(Pinyin - Simp... Read more

0
votes
Fixed

VideoPlayer renders only when Default Layer is enabled on Camera's Culli...

Video

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Apr 16, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

Reproduction steps:1. Open the attached project "1146620videoplayer.zip"2. Open and Play "SampleScene" Expected result: The video ca... Read more

0
votes
Fixed

[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...

Package: Scriptable Render Pipeline Lightweight

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Apr 16, 2019

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Version/s: 5.7.2

How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more

0
votes
Fixed

Sprite sheets in asset bundles built by scriptable build pipeline crash ...

Build Pipeline

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Apr 16, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more

0
votes
Fixed

Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+

Package: Cinemachine

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Apr 16, 2019

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Version/s: 2.3.1

When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile.There should be a rule to upgrade the project to use Cinem... Read more

0
votes
Fixed

[Editor] Attempting to change the order of a Reorderable List creates a ...

Themes

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Apr 16, 2019

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Version/s: 2018.3.14f1, 2019.2.0a11, 2019.2.0a12, 2019.3.0a1

To reproduce:1. Create a new project2. Go to Project Settings > Player > Other Settings3. Have two+ different graphics APIs in... Read more

0
votes
Fixed

[WebGL] Build with threading hangs when invoking Caching.ClearCache()

WebGL

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Apr 16, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1146530-CachingClearCacheBug.zip")2. Make sure that build target is set to WebG... Read more

0
votes
Fixed

Crash in BakeJobConservativeRaster::Execute during lightmap generation a...

Progressive Lightmapper

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Apr 16, 2019

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Version/s: 2019.2.0a11, 2019.2.0a12

Repro:1. Download the attached repro project ('UpgradeCrash17042InitialStableRepro');2. Open the project in version 2019.1.0f2;3. Le... Read more

0
votes
Fixed

AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...

Asset - Database

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Apr 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b10, 2019.2.0a1

How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more

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