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Fixed in 5.1.14



Found in [Package]


Issue ID




[LWRP] DrawMeshNow returns wrong positions/scales when called from endCameraRendering hook

Package: Scriptable Render Pipeline Lightweight


How to reproduce:
1. Open attached project
2. Open Scene scene
3. Enter the Play Mode
4. Move cursor around till you find a sphere

Reproducible with: 2019.1.0b6, 2019.1.0f2, 2019.2.0a13, 2019.3.0a1
Not reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.0b5

Reproducible with 5.7.2 - 6.5.3 Lightweight RP packages
Not reproducible with 5.2.3 Lightweight RP package

Actual results: wrong positions and scales get returned
Expected results: correct positions and scales should be returned

Reproducible on both Windows and iMac

  1. Resolution Note (fix version 5.1.14):

    Fixed in package 6.7.0, backported to 5.1.14

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