Search Issue Tracker
Fixed in 5.1.14
Votes
0
Found in [Package]
5.7.2
Issue ID
1146586
Regression
Yes
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCameraRendering hook
How to reproduce:
1. Open attached project
2. Open Scene scene
3. Enter the Play Mode
4. Move cursor around till you find a sphere
Reproducible with: 2019.1.0b6, 2019.1.0f2, 2019.2.0a13, 2019.3.0a1
Not reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.0b5
Reproducible with 5.7.2 - 6.5.3 Lightweight RP packages
Not reproducible with 5.2.3 Lightweight RP package
Actual results: wrong positions and scales get returned
Expected results: correct positions and scales should be returned
Reproducible on both Windows and iMac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
Resolution Note (fix version 5.1.14):
Fixed in package 6.7.0, backported to 5.1.14