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1
votes
Fixed

All files are deleted when building an iOS Player to the desktop

Build Pipeline

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Aug 12, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. File > Build Settings…3. Select iOS and Switch Platform4. Click Build and select Deskt... Read more

0
votes
Fixed

[Mac] Stack trace is not available after a crash in the Editor log

Mono

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Mar 17, 2022

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Version/s: 2020.3.31f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Open the attached project2. Enter Play mode in SampleScene3. After the project crashes, check Editor log Expec... Read more

0
votes
Fixed

[URP] "Directional Light" Light is bigger in the Editor when the Build t...

URP Features

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Dec 09, 2021

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Version/s: 2020.3, 2021.2, 2021.2.5f1, 2022.1

How to reproduce:1. Open project "URP_LightTest.zip"2. Go to the Build Settings3. Change target Platforms between "Standalone" and "... Read more

0
votes
Fixed

[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP

IL2CPP

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Nov 08, 2021

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Version/s: 2021.2, 2021.2.1f1c1, 2022.1

Reproduction steps:1. Open the user's attached project "SqliteTest.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build a... Read more

0
votes
Fixed

Texture Filter Mode is ignored when set on external native Texture

Texture

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Aug 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open user-submitted project2. Play the "MinimalPlayback" Scene3. Pause the Scene once the Image appears4. Open S... Read more

3
votes
Fixed

Interface default implementation crash when passing class as a generic p...

Mono

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Sep 16, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more

1
votes
Fixed

Lighting in WebGL build is darker than in Unity Editor

WebGL

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Sep 15, 2021

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Version/s: 2021.2.0b1, 2021.2.0b11, 2022.1

Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more

1
votes
Fixed

[UWP] Application.internetReachability gets the wrong values when built ...

Universal Windows Platform

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Jul 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open project "1351079.zip"2. Open Build Settings from File > Build Settings3. Switch Platform to Universal ... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more

0
votes
Fixed

[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...

Android

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May 30, 2022

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Version/s: 2020.3.13f1, 2021.1.13f1, 2021.2.0a17

Repro steps:1. Open attached project "AndroidGradleIncrementalGCIssue"2. Select Main Menu -> Tools -> Build With Gradle, which... Read more

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