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1
votes
Fixed

All files are deleted when building an iOS Player to the desktop

Build Pipeline

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Aug 12, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. File > Build Settings…3. Select iOS and Switch Platform4. Click Build and select Deskt... Read more

0
votes
Won't Fix

[UI Toolkit] Debugger window is very slow with specific elements

UI Toolkit

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Mar 28, 2022

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Version/s: 2020.3, 2021.2, 2022.2, 2022.2.0a9

Reproduction steps:1. Create a new Project2. Open UI Toolkit Debugger (Ctrl + F5 on Windows 10 or via Inspector ellipsis menu)3. Sel... Read more

0
votes
Fixed

[UnityEvent] NullReference error is thrown when selecting a UnityEvent f...

uGUI

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Dec 15, 2021

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Version/s: 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.1.0b1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/SampleScene.unity)3. In the Project windo... Read more

0
votes
Fixed

[WebGL] Audio in Player gets distorted, plays wrong tracks

Web Platform

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Sep 15, 2021

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Version/s: 2021.2, 2021.2.0b11, 2022.1

Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more

0
votes
Fixed

Texture Filter Mode is ignored when set on external native Texture

Texture

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Aug 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open user-submitted project2. Play the "MinimalPlayback" Scene3. Pause the Scene once the Image appears4. Open S... Read more

3
votes
Fixed

Interface default implementation crash when passing class as a generic p...

Mono

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Sep 16, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more

1
votes
Fixed

Lighting in WebGL build is darker than in Unity Editor

WebGL

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Sep 15, 2021

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Version/s: 2021.2.0b1, 2021.2.0b11, 2022.1

Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more

1
votes
Fixed

[UWP] Application.internetReachability gets the wrong values when built ...

Universal Windows Platform

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Jul 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open project "1351079.zip"2. Open Build Settings from File > Build Settings3. Switch Platform to Universal ... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more

2
votes
Active

Memory leak in NavmeshAgent.SetDestination method when multiple agents a...

AI Navigation

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Feb 20, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more

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