Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2021.2.0b1
2021.2.0b11
2022.1
Issue ID
1365573
Regression
Yes
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps:
1. Open the user's attached "RallyPoint2 - 2021.2.zip" project
2. Go to File > Build And Run
3. In the WebGL build click the "PLAY" button, select "track1" and then select the red car on the left
4. Observe the lighting in the Scene
Expected result: The lighting in the Scene is the same as in the Unity Editor
Actual result: The lighting in the Scene is darker than in the Unity Editor
Reproducible with: 2021.2.0b1, 2021.2.0b12, 2022.1.0a4
Not reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.22f1, 2021.2.0a21, 2022.1.0a5, 2022.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a5