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0
votes
Fixed

Frame Debugger doesn't work when using Camera.SetTargetBuffers

Graphics - LowLevel

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Sep 18, 2020

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Version/s: 2018.4.0f1, 2019.4.10f1, 2020.2.0a1

Reproduction steps: 1. Download and open the attached "FrameDebuggerSetTargetBuffers" project 2. Open the "TestCase" scene 3. Enter ... Read more

0
votes
Fixed

[Linux] PlatformImageForIconForExtension Editor log spam when closing th...

Linux

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Mar 09, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download the attached project: "LogMessage.zip" 2. Delete the Library folder from the project directory 3. Op... Read more

0
votes
By Design

ShaderUtil.CreateShader with invalid source causes Shader interactions t...

Shader System

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Nov 10, 2020

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Version/s: 2018.4, 2018.4.29f1, 2021.1

How to reproduce: 1. Open the user's attached "New Unity Project (11).zip" project 2. Go to Testing -> Create Shader 3. Right-click ... Read more

0
votes
Duplicate

[Android 11]Keyboard does not come up after clicking on a textbox when H...

Android

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Sep 17, 2020

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Version/s: 2018.4, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1278626" 2. Build it on Android with Android 11(API level 30) 3. In the App p... Read more

0
votes
Postponed

Creating built-in Component Class does not give a warning when using the...

Scripting

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Sep 17, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the attached "New CharacterController No Warning.zip" project and Scenes/SampleScene scene 2. Enter the Pl... Read more

0
votes
Fixed

API Updater pops up and internal recursion is detected when assigning a ...

Scripting

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Sep 09, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Download the tester-attached script(Script.cs) 2. Create a new Unity project 3. Import the script Expected res... Read more

0
votes
Fixed

[Other] Recorded large 'int' values in AnimationClip are not preserved

Animation

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Sep 18, 2020

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Version/s: 2018.4, 2019.4.7f1, 2021.1

How to reproduce it: 1. Open attached project '1278866.zip' 2. Load '[Test] Record Clip' from 'Assets' folder 3. Enter Play mode and... Read more

0
votes
Fixed

GetSiblingIndex() inside onDestroy() returns number of sibling GameObejc...

Scene Management

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Sep 22, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the attached "Sibling" project 2. Open the "SampelScene" Scene 3. In the Hierarchy select the "0" GameObje... Read more

0
votes
Fixed

Some Textures are not created when their formats are shown as supported ...

Texture

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Jul 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1266102" 2. Open scene "SampleScene" 3. Enter Play Mode Expected result: All texture ... Read more

0
votes
Fixed

Unity editor windows switch macOS spaces when maximizing the Unity edito...

MacOS

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Mar 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps: 1. Open the attached project (1321315_repro.zip) 2. Place the Unity editor window on the secondary monitor's des... Read more

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