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[XR][Linux] Scene View doesn't render when opening new AR or VR Template...
Reproduction steps:1. Open new AR or VR Template Unity Project2. Observe Scene View3. In Editor Menu, press Window -> Layouts -&g... Read more
Physics simulation and FixedUpdates are run during the splashscreen
How to reproduce:1. Open the project "positionBug"2. Enable the Development Build checkbox (File > Build Settings > Developmen... Read more
Scrolling is jumping when scrolling in the Input Manager
How to reproduce:1. Create a new project with a 3D Template2. Go to Input Manager (Edit>Project Settings>Input Manager)3. Open... Read more
Building to WebGL with Visual Scripting Script Graph causes errors that ...
How to reproduce:1. Create a new project2. Create Assets > Create > Visual Scripting > Script Graph and in the Inspector cl... Read more
Editor performs very slow when selecting a large Addressable Asset group
How to reproduce:1. Open the attached project (AddrTest.zip)2. Go to the Addressables Groups window (Window -> Asset Management -... Read more
"The asset has been scheduled for reimport" error message is thrown when...
How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more
Prefab variant asset is created with empty override
Steps:1. Open attached project2. Open TestScene3. Drag & Drop "1" prefab instance to the Project Browser4. Choose "Prefab Varian... Read more
[HDRP][DXR] Ray Tracing reflection isn't lit when using Screen Space Glo...
How to reproduce:1. Open the user's attached "dlss-bug.zip" project2. Open the "SSGI" Scene3. Observe the Game view4. In the Hierarc... Read more
UnityException is thrown in Build when using Burst Direct Call methods
How to reproduce:1. Open the attached project (burst-error2.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4.... Read more
[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce:1. Open the attached project ("1362184_2022.1.0a7.zip")2. Build And Run on an iOS device3. When the app finishes lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open