Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a7
Issue ID
1362254
Regression
No
Prefab variant asset is created with empty override
Steps:
1. Open attached project
2. Open TestScene
3. Drag & Drop "1" prefab instance to the Project Browser
4. Choose "Prefab Variant" in the confirmation dialog
5. Select created variant asset
==>
It has override with empty value. (Not Ok)
There should be no override, since the value is non-applicable and leads to scene object. (Ok)
Also reproducible in 2019.4.26f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
Add comment