Search Issue Tracker
Fixed in 2022.1.X
Prefab variant asset is created with empty override
1. Open attached project
2. Open TestScene
3. Drag & Drop "1" prefab instance to the Project Browser
4. Choose "Prefab Variant" in the confirmation dialog
5. Select created variant asset
It has override with empty value. (Not Ok)
There should be no override, since the value is non-applicable and leads to scene object. (Ok)
Also reproducible in 2019.4.26f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform