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Crash on GetComponentsImplementation when opening a broken Prefab
Reproduction steps: 1. Open user's attached project 2. In the Project window, open Prefabs > Ant -- observe crash Reproducible with... Read more
[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...
How to reproduce: 1. Open the attached '201824.zip' project 2. Open 'SampleScene' Scene 3. Observe that the GameObjects are blue in ... Read more
Crash on Transform::CountNodesDeep when calling InstantiatePrefab and pa...
How to reproduce: 1. Open the attached project (case-1276785.zip) 2. In the Project window select the 'Prefab' Asset 3. At the top o... Read more
Camera dollies away too far when focusing on armature bones using F shor...
How to reproduce: 1. Open the attached '1214702.zip' 2. Open 'SampleScene' Scene 3. Zoom in to clearly see the 'Cube.005' GameObject... Read more
Failed to load window layout when Editor tries to create new asset from ...
How to reproduce: 1. Open the attached project (case_1322299-EditorError) 2. Go to Edit > Project Settings 3. Select the Test tab 4.... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more
VideoPlayer plays sound in mono when Audio Output Mode is set to "Direct...
Reproduction steps: 1. Open the attached ("VideoStereo.zip") project 2. Open "output_SampleVideo_LR_test.mp4" in Windows Media Playe... Read more
Animated object's color cannot be modified in Play mode if its AnimatorC...
How to reproduce: 1. Open the attached '1278113.zip' project 2. From the 'Scenes' folder open the 'SampleScene' 3. Enter the Play mo... Read more
Currently used Camera changes randomly when drawing mesh with DrawMeshNow()
How to reproduce: 1. Open the user's attached project from "Surface Canvas.zip" 2. Enter Play Mode 3. Move your cursor around the Ed... Read more
AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...
How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more
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