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Polygon Collider 2D generates a Collider near a single vertex when a Gam...
How to reproduce:1. Open the user's attached "SpriteShapeCollisionBug" project2. Open the "SampleScene" Scene3. In Hierarchy select ... Read more
[Shuriken] EmitParams getting overwritten with empty values when using ....
Reproduction steps:1. Open attached project "Emit_Bug"2. Play the Particle System on GameObject in New Scene (In Editor mode)3. Rest... Read more
Editor crashes on AnimationLayerMixerPlayable::ProcessRootMotion after c...
Reproduction steps:1. Open the user's attached "Animancer Timeline Preview Crash.zip" project2. Load the "Platformer" scene3. Select... Read more
Lightmap is shown in the Inspector window from an Unpacked Prefab when r...
Steps to reproduce:1. Open attached project "Lightmap-Issue-Demo.zip"2. Navigate to Assets->Prefabs and import "ThreeCubes" to a ... Read more
Draw buffer does not clear when moving a 3D object in the scene making b...
Steps to reproduce:1. Create a new project with 2021.1.0a12. Create any 3D object in the Scene3. Move the 3D object in the Scene Exp... Read more
Radeon denoiser filters across charts
In rare cases with tiny charts (usually from auto unwrapped meshes), the Radeon denoiser can pick values from unrelated charts. This... Read more
Serious performance issues when using Terrain with ~10000 trees planted ...
How to reproduce:1. Download and open the project "1267498 (2020.2).zip" (when testing on 2019.4 download the project "1267498 (2019... Read more
Sprite Shape end-caps height doesn't change when they protrude past path...
How to reproduce it:1. Open the attached project '1281612.zip'2. Load 'Scene' scene from 'Assets' folder3. Check the Spline end-caps... Read more
[URP] Scene View background colour is shown black when Shading Mode is s...
How to reproduce:1. Create a new URP project2. In Scene View change Shading Mode to Wireframe Expected result: Background color is t... Read more
[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...
How to reproduce:1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project2. Open Scenes/SampleScene3. Select Main Camera's H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons