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0
votes
Fixed

[Particles] Infinite lifetime + prewarm causes errors

Visual Effects - Legacy

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May 24, 2019

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Version/s:

Setting Infinite Lifetime and enabling Prewarm causes errors such as those seen here:https://forum.unity.com/threads/particle-system... Read more

0
votes
Fixed

[Timeline] Overriding TrackAsset.isEmpty to false does not effect playab...

Package: Timeline

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May 24, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached project ("case_1157273-IsEmptyTrackNotWorking.zip")2. Open the repro scene ("SampleScene")3. O... Read more

2
votes
Fixed

[WMR] "Failed to load DLL" error occurs on switching holographic emulation

XR SDK

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May 24, 2019

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Version/s: 2019.2.0b1, 2019.2.0b4

"Failed to load DLL" error occurs on switching holographic emulation, this occurs first time only Steps to Repro:1. Open attached pr... Read more

44
votes
Fixed

[Oculus GO][Oculus Quest] Object is jittering when position is being aff...

XR SDK

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May 24, 2019

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Version/s: 2019.1.0b1, 2019.1.2f1

To reproduce:1. Open attached project "QuestJitter.zip"2. Build and run for Oculus Quest3. While in application, observe the moving ... Read more

0
votes
Fixed

NullReferenceException thrown when Package's package.json contains incor...

Packman

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May 24, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

Reproduction steps:1. Open any Project2. Open Package Manager Window3. Go to the directory of any default package4. Mark package.jso... Read more

1
votes
Fixed

InvalidOperationException thrown when multiple InputAction instances usi...

Package: Input System

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May 24, 2019

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Version/s: 0.2.10-preview

Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more

0
votes
Fixed

[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...

Package: 2D Sprite Shape

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May 24, 2019

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Version/s: 2.1.0-preview.2

[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we can... Read more

1
votes
Fixed

[ShaderGraph] Converting Color Node to HDR and back to Default still use...

Package: Shader Graph

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May 23, 2019

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Version/s: 7.0.0

Repro Steps:1. Create Color Node2. Assign a non-white, non-black color3. Change to HDR4. Add additional HDR ranges to the color5. Co... Read more

0
votes
Fixed

[Adressables] GameObject is destroyed when using UnloadSceneAsync at the...

Package: Addressables

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May 23, 2019

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Version/s: 0.8.6 -preview

Steps to reproduce:1. Open the original project "Test.zip"2. Navigate to Project -> Assets -> Scenes and open "Main" scene3. E... Read more

0
votes
Fixed

All properties get stacked in one position when converting ShaderGraph n...

Package: Shader Graph

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May 23, 2019

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Version/s: 6.7.1

How to reproduce:1. Create a new Unity project2. Download the ShaderGraph package3. Create a PBR Graph and add several property node... Read more

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