Search Issue Tracker
Fixed in 7.1.0
Votes
1
Found in [Package]
7.0.0
Issue ID
1157167
Regression
No
[ShaderGraph] Converting Color Node to HDR and back to Default still uses HDR color
Repro Steps:
1. Create Color Node
2. Assign a non-white, non-black color
3. Change to HDR
4. Add additional HDR ranges to the color
5. Convert Color Node back to Default
6. look at the code gen
7. Try changing the color
result: color is still HDR
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment