Search Issue Tracker

0
votes
Fixed

[Oculus][TMP] ArgumentOutOfRangeException Selection is out of range for ...

Package: TextMeshPro

-

Jun 26, 2022

-

Version/s: 3.2.0-pre.3, 4.0.0-pre.1

Steps to reproduce:1. Download the attached user's project "TMProInput2020.zip"2. Make sure to target the Android platform3. Make su... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

-

Jun 27, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

2
votes
Fixed

UnityWebRequest buffers Http response in WebGL Player and sends all elem...

-

May 25, 2022

-

Version/s: 2020.3.35f1

How to reproduce:1. Open users’ attached project “WebApiTest.zip” in VisualStudio (Open "WebApiTest.sln")2. Run the project (Browser... Read more

0
votes
By Design
0
votes
Fixed

ComputeShader.SetVector() does not work when assigning to int4

-

Jun 14, 2022

-

Version/s: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached project "Case_1413515.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game... Read more

1
votes
Won't Fix

Garbage is generated by the AutoConnect method when deleting a Terrain w...

-

May 27, 2022

-

Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7

Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more

0
votes
Won't Fix

[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...

-

May 27, 2022

-

Version/s: 2019.4.26f1, 2020.3.9f1, 2021.2.0a17, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user's attached "TerrainBug.zip" project2. Open the "SampleScene" Scene3. Select the "JustCallCull" Gam... Read more

0
votes
Fixed

Terrain shadows are not rendered when zooming out in Scene/Game View wit...

-

May 27, 2022

-

Version/s: 2021.2.0b7, 2022.1.0a5

Steps to reproduce:1. Open the attached project "Project.zip"2. Open Scenes/Test3. Zoom out in the Scene View4. Observe the Terrain ... Read more

2
votes
Active

[M1] Memory leak and crash when using VertexID in Shader Graph

-

May 16, 2022

-

Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1

Reproduction steps:1. Open the attached 'My project'2. Open the 'New Shader Graph' in Shader Graph Editor3. Monitor the memory usage... Read more

1
votes
Fixed

GUIStyle.CalcHeight returns different values when DPI scaling is set to ...

-

Jun 03, 2022

-

Version/s: 2020.2.0a14, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user's attached "GUIStyleCalcHeightBug" project2. Make sure your display scaling is set to 100%3. Click... Read more