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Fixed

Fixed in 2022.2.7f1, 2023.1.0a8

Votes

0

Found in

2019.4.40f1

2020.3.36f1

2021.3.4f1

2022.1.5f1

2022.2.0a17

Issue ID

UUM-5760

Regression

No

ComputeShader.SetVector() does not work when assigning to int4

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Reproduction steps:
1. Open the attached project "Case_1413515.zip" and load Scene "SampleScene"
2. Enter Play Mode
3. Observe the Game View

Expected result: The Game View is white
Actual result: The Game View is black

Reproducible with: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17

Notes:
- Issue does not reproduce with regular shaders and Material.SetVector()
- ComputeShader.SetVector() works correctly when assigning to a Vector variable
- ComputeShader.SetInts() can be used as a workaround

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