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Recompilation of all assembles is triggered when a managed plugin that i...
How to reproduce:1. Open the attached project ("case1310073.zip")2. Select CustomAssembly/System.Runtime.CompilerServices.Unsafe.dll... Read more
SearchFilter() is inaccessible due to its protection level
Reproduction steps:1. Open attached project "FindAssets.zip"2. In Project window, open Assets/BugFindAsset.cs3. In "BugFindAsset.cs"... Read more
The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...
How to reproduce:1. Open the user's attached "RotationConstraintBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
[iOS13][UaaL] Scene does not load when using Unity as a Library
Reproduction steps:1. Extract "NewXCode.zip (60.9 KB)" and open the folder2. Open and build for iOS the project in "UnityProject.zip... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more
SerializedProperty array values get copied from one Asset to another whe...
How to reproduce:1. Open user's attached "ArrayBug" project (and replace SpriteAssetEditor.cs with newer version of attached here)2.... Read more
[Mac] Input.GetAxis not resetting to 0 when no keys are pressed in the o...
The Unity Input "Horizontal" and "Vertical" Axes seem to get hung up or stuck when playing in editor in Unity 2020.2.6 and 2020.2.7.... Read more
Error assigning 3D texture to 2D texture property '_MainTex' when using ...
How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more
[Other] NullReferenceException is thrown when assigning a duplicated Ava...
How to reproduce:1. Open attached project "case_1274098_repro.zip"2. Select the "Y BotAvatar" (In 'Models' folder) avatar and press ... Read more
Material SetInt and GetInt methods are not precise when large values are...
How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more
All about bugs
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