Search Issue Tracker

0
votes
Fixed

[Timeline] Duration mode doesn't change back to 'Based On Clip' after ch...

Package: Timeline

-

May 13, 2019

-

Version/s: 2018.2.0b3

Steps To Reproduce: 1. Open the attached project2. Select the cube in the hierarchy to view it in the timeline3. Change the duration... Read more

5
votes
Fixed

[iOS] Build and run fails on mac for iOS with the default ads package

Package: Ads

-

May 13, 2019

-

Version/s: 2.0.8

[iOS] Build and run fails on mac for iOS Steps To Reproduce: 1. Create a project2. Switch platform to iOS3. Player Settings > Tea... Read more

0
votes
Fixed

[Profiler] "No Data" blocks appear in Profiler Charts on pausing and pla...

Profiling

-

May 13, 2019

-

Version/s: 2019.1.0b10, 2019.2.0b2

Blocks of "No Data" appear in the profiler charts on pausing and playing, in this example Audio but other modules are affected as we... Read more

4
votes
Fixed

IP Address field in Cache Server setting is not applied until pressing e...

Asset - Database

-

May 13, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Create a new project2. Setup Cache Server or have a valid Remote IP address for the Cache Server3. Open Preferen... Read more

0
votes
Fixed

[2017.4] Update Window suggests an update to non-existing Unity version ...

Themes

-

May 13, 2019

-

Version/s: 2017.4, 2017.4.3f1

Steps to repro:1. Open Unity in older 2017.4 version2. Check for updates Expected result: Update Window suggests an update to 2017.4... Read more

0
votes
Fixed

Destroying animated object's children when animation is playing messes u...

Animation

-

May 12, 2019

-

Version/s: 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a2

How to reproduce:1. Open the "Animation.zip" project2. Open the "SampleScene.unity" scene3. Enter Play mode4. Check how the animatio... Read more

1
votes
Fixed

AssetDatabase.IsValidFolder returns false when the end of the path strin...

Asset - Database

-

May 12, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open tester-submitted project (pathSlash)2. Open SampleScene scene3. Enter Play Mode Expected result: AssetDatab... Read more

0
votes
Fixed

[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work

Package: Scriptable Render Pipeline Lightweight

-

May 12, 2019

-

Version/s: 5.7.2

Steps to repro:1. Create a new project2. Import LWRP3. Create a new particle system4. Change "Texture Sheet Animation" Mode to Sprit... Read more

0
votes
Fixed

Hub creates a non deletable folder when downloading specific Tutorial pr...

Hub

-

May 11, 2019

-

Version/s:

How to reproduce:1. Open Unity Hub2. Select Learn section3. Download "John Lemon's Haunted Jaunt: 3D Beginner" or “Ruby’s Adventure:... Read more

0
votes
Fixed

[Addressables] Prefab Textures are missing if it is Instantiated second ...

Package: Addressables

-

May 11, 2019

-

Version/s: 0.8.4

How to reproduce:1. Open "PinkTest" Scene in the attached "AddressablesPink.zip" Project2. Enter Play Mode3. Hit Space on the keyboa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.