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HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more
Some GameObjects ignore the Default Parent when creating them in the Hie...
Reproduction steps:1. Open the attached project "Case_1385025" and load Scene "SampleScene"2. In the Hierarchy, right-click the "Def... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps:1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene"2. Right-click the "DefaultParent" ... Read more
CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...
How to reproduce:1. Open the attached project ("CommandBuffer CurrentActive Bug.zip")2. Enter Play Mode3. Select the "Test" GameObje... Read more
" Input object is not part of a Prefab instance" error message appears w...
Steps:1. Add Cube to the Hierarchy2. Drag it to Project Browser to make a prefab3. Drag it to Project Browser and choose "Prefab var... Read more
ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
Scene Template file name reverts to original Scene's name when saving a ...
Reproduction steps:1. Open new 3D Template Unity Project and scene "SampleScene"2. In Hierarchy window, add new "Cube" GameObject3. ... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
[Android][Vulkan] Texture2D.UpdateExternalTexture() does not respond whe...
Reproduction steps:1. Open the user's attached project "AndroidVulkanUpdateExternalTextureRepro.zip"2. Make sure Graphics API is set... Read more
[Undo] "Transform child can't be loaded" error is thrown when an Undo op...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open