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HLSLcc generated shader is not compiling due to undeclared variable 'u_x...
To reproduce:1. Open attached project "HLSLccShaderOpenGLES-LWRP.zip"2. Build for Android3. Observe the shader errors via Logcat Exp... Read more
HingeJoint2D Angle Limits are not respected when connected object's rota...
How to reproduce:1. Open the attached project ("HingeJointBug")2. Enter the Play Mode Expected result: both Hinge Joints move in the... Read more
[FBX Exporter][Timeline] "NullReferenceException" when trying to export ...
Reproduction steps: 1. Open "1160192.zip" project and "SampleScene" scene2. Select "Cube" Game Object in the Hierarchy3. Open the Ti... Read more
[Hub] Descriptions of "3D With Extras" and "Lightweight RP" misspell the...
How to reproduce:1. Open Unity Hub2. Click on 'New' button3. Click on '3D with Extras' or 'Lightweight RP' information icon4. Observ... Read more
[HUB] Not enough space warning is thrown if disk where Unity Hub is inst...
Steps to repro:1. Fill up the primary disk so there would be no space for another Unity download2. Set Editor default location to an... Read more
[Addressables] Addressables don't load Sprite from Sprite Atlas, due to ...
Reproduction steps: 1. Open "AddressablesSpriteBundleIssue.zip" project2. Build Addressables3. Open "DependencyIssue" scene4. Enter ... Read more
Crash at CompileGpuProgramSnippets when cancelling a build during Shader...
How to reproduce:1. Open attached "CrashRepro" or new project2. Do a Windows Standalone (or other platform) build3. Cancel during Sh... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right--customer says it works on OSX -repro:--open attached project--pug in gamepad--start test ... Read more
When using the Button component, Texture2D can't be unloaded after switc...
How to reproduce:1. Open the user's project2. Open the scene "TestA"~it has a script which loads "TestB" scene when pressing Space~3... Read more
[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the ...
[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points 2. How w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved