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"IndexOutOfRangeException" error appears when entering Play Mode when us...
How to reproduce:1. Open project "Fjylling kopio.zip"2. Enter the Play Mode3. Observe the Console window Expected result: No errorsA... Read more
Loading GameObject with AnimationClips via from built AssetBundle causes...
Reproduction steps:1. Open the user's attached project2. Make a development build3. Run the build and choose LoadSceneAsync4. Take a... Read more
Unity test-framework does not set BuildTargetGroup when debugger is atta...
How to reproduce:1. Open project "UTFNotSettingBuildTargetGroup.zip"2. Open TestPlayerBuildModifier in the script editor (Assets>... Read more
[iOS] [ARFoundation] Console errors appear when manually destroying and ...
Reproduction steps:1. Download and open the attached "Project.zip" project2. Build and deploy the project for iOS3. Press "Meshing" ... Read more
Editor crash when removing GameObject and then pressing "undo" when usin...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
HDR color values are rounded when changing intensity
Reproduction steps:1. Open the attached "1372353.zip" project2. Open the "SampleScene" Scene3. Select the "GameObject" GameObject4. ... Read more
Dark band on the Scene objects when using Deferred rendering and custom ...
How to reproduce:1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objectsActua... Read more
0xFEEFEE sequence point line causes Editor to stuck
Steps to reproduce: 1. Open "sequence-points-issue.zip" project2. Once project opens, reimport Assets/DataLayer/ISSUE.cs script or s... Read more
URP 2D normal map is flipped when the GameObject is turned horizontally
How to reproduce:1. Open project "Project Tachyon.zip"2. Enter the Play Mode3. Move both players with WASD keys to the bottom left s... Read more
[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved