Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.15f1
2021.2
2022.1
Issue ID
1372353
Regression
No
HDR color values are rounded when changing intensity
Reproduction steps:
1. Open the attached "1372353.zip" project
2. Open the "SampleScene" Scene
3. Select the "GameObject" GameObject
4. Open the HDR Color window from the Inspector window
5. Change the Intensity value
6. Observe the X and Y values in the "GameObject" GameObject "Script" Component
Expected result: The values aren't rounded to 0
Actual result: The values are rounded to 0
Happens on both Mac and Windows. Unknown on Linux.
Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021.2.1f1, 2022.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a4