Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.15f1
2021.2
2022.1
Issue ID
1372353
Regression
No
HDR color values are rounded when changing intensity
Reproduction steps:
1. Open the attached "1372353.zip" project
2. Open the "SampleScene" Scene
3. Select the "GameObject" GameObject
4. Open the HDR Color window from the Inspector window
5. Change the Intensity value
6. Observe the X and Y values in the "GameObject" GameObject "Script" Component
Expected result: The values aren't rounded to 0
Actual result: The values are rounded to 0
Happens on both Mac and Windows. Unknown on Linux.
Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021.2.1f1, 2022.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a4