Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2019.4
2020.3
2020.3.20f1
2021.1
2021.2
2022.1
Issue ID
1372404
Regression
No
[iOS] [ARFoundation] Console errors appear when manually destroying and creating an AR session
Reproduction steps:
1. Download and open the attached "Project.zip" project
2. Build and deploy the project for iOS
3. Press "Meshing" > "Classification Meshes"
4. Scan your surroundings with the device
5. Press "Restart AR"
6. Observe the Xcode console
Expected result: No errors appear in the console
Actual result: "ArgumentNullException: Value cannot be null." errors appear in the console
Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.26f1, 2021.2.0b16, 2022.1.0a12
Reproduced with: iPhone 12 Pro (iOS 14.2.1)
-
Resolution Note:
This is a duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/1360784/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed
This is a duplicate of issue #1360784